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Adjacent faces have opposite normals:

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#uvsuvs#uvs
uvs
2. Overlapping UVs

In the case of Rhino 3D your model will already have decent UVs that were created during the modeling process. One could use the UV editor in Rhino and use Align->Distribute commands and transform tools to manually package UVs. This would become tedious with many separate objects and Rhino's limited UV toolset. Therefore I would suggest exporting to Blender or another DCC software to package the UV islands.

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